Tessa Lee: Technical Artist
Showing posts with label Prototype. Show all posts
Showing posts with label Prototype. Show all posts

Sunday, January 20, 2013

Save The Garden (Alpha Version 0.8)

Play testing time for Save The Garden!

You have 90 seconds to get the most amount of points possible. This game is still in the alpha stage, so almost all of the graphics are still in development. You'll be seeing wire-frames of the game.

Controls:
Click a wheel (blue circle) to start changing the sprinkler's tilt angle or the water pressure. Roll the mouse wheel, arrow keys, or WASD to "roll that wheel" to increase/decrease the value of whatever wheel you're on.

You gain points for watering the plants, and you lose them if a pest eats it. The red "target" zone shows where the water is hitting in the garden.

Critiques Please!
I'd like to know the timing of things. Should the pests take a longer time to eat the plant? Are things spawning at a decent rate? Do you have enough time to save a plant if a pest comes at it? Is it challenging enough? Is anything getting stuck? Etc. Etc.

I suck at playing games, so I'm not sure if it's too challenging for everybody, or just me. If you don't have much to say on the game, at least tell us your score!

Click Here to Play Save The Garden.
Keep in mind that the webpage you're going to will continue to update the version of this game as it progresses in development. This post refers to the specific Alpha version of 0.8. If you're unsure what version you're playing, refresh the page until you see it on the bottom left of the game's screen.

Friday, December 21, 2012

Math Wonder Takes Shape!

One of my latest projects is between the collaboration of the students at the Art Institute of Pittsburgh and their client, Carnegie Learning, Inc.  The students have formed groups and each group is working on their own educational Flash game, also known as a Math Wonder.

My Math Wonder is called Save The Garden.  I'll be working with Amanda Wally, my character artist, in making this game fun, functional, and pretty to look at (oh, how I love the pretties!).

While this game is not yet into the Alpha phase, it is still in development, I'll soon be inviting you all to play-test this game (: